A strategy design pattern is the most commonly used design pattern in computer programming.
In this post, we’ll start with a basic switch case statement and then we’ll modify the code into strategy design pattern.
In this post, I’ll show you what happens when you use a func delegate on the Entity Framework entities.
Filtering an item from a list of items is easy but if the item to filter is not known at compile time then filtering a list will be little complicated.
Every developer writes a switch case statement at least once in their life of programming but as he/she understands the switch is no longer maintainable they tend to look for patterns and do refactoring.
In this post, we’ll see what’s actually inside of a switch case statement.
What is the difference between awaiting a method vs await a task in c#. In this post, we’ll explore the major difference between awaiting a method and awaiting a Task.
Most developers just await on methods instead of awaiting on Tasks returned by the awaiter. An awaiter is something that is returned by the method that is awaited.
In this post, we’ll examine what happens when we await on methods instead of a task when we have multiple awaits in the method.
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